Cryptocurrency information about the Gaming industry
Gamers make up almost 1/3 of the world’s population today. It is undeniable that the gaming industry has grown to a size that will heavily influence the future of cryptocurrency. This page aims to provide an in-depth analysis of the key players, their revenues, and their audience in the gaming market in order to identify the market opportunities for gaming companies e.g. Ubisoft, Sony Interactive, Activision Blizzard, Nintendo, Tencent, and any global gaming brands.
The crypto gaming industry has an estimated market revenue of $321 million in 2020 with more than 41.9 million gamers who own crypto. According to Newswagg’s research, 38% of them are Millenials aged between 21-38 years old and they are the biggest age group. It is important to note that 55% of Millenial gamers own crypto as compared to just 5% of all Millenials, meaning that gamers are much more likely to own crypto as compared to others.
Amongst the gamers who own crypto, 80% of them are interested in using cryptocurrency for gaming purchases and 67% hope there are more opportunities for using cryptocurrency in gaming. This shows immense potential for crypto to be more involved in the gaming industry.
Crypto in gaming is rising quickly in popularity, with top gaming companies like Microsoft Xbox, Twitch and Steam entering the cryptocurrency space.
As more gamers and gaming companies accept cryptocurrency, others in the industry would do well with onboarding such methods swiftly.